In a significant move towards digital fairness, the European Union has mandated that Apple discontinue its geo-blocking practices across various platforms, including the App Store, Apple Arcade, Music, iTunes Store, Books, and Podcasts. Geo-blocking refers to the restriction of content access based on a user’s geographical location, a method perceived by the EU as discriminatory. […]
Perplexity Battles Copyright Allegations from News Corp
Perplexity, an innovative AI startup, is entangled in a legal dispute with News Corp, which alleges that the company has unlawfully copied its content. The lawsuit, filed by Dow Jones and the New York Post’s parent company, marks a significant moment in the ongoing dialogue about copyright issues within the burgeoning AI landscape. In a […]
European Commission's Digital Fairness Fitness Check: A Call for Reform in Consumer Protection Laws
The European Commission has published its latest report, the Digital Fairness Fitness Check, highlighting the urgent need for reform in consumer protection laws across the European Union. This significant evaluation reveals that current regulations are insufficient to combat emerging digital challenges, such as manipulative online practices and the exploitation of consumer vulnerabilities. The focus of […]
Judge Blocks Utah’s Social Media Law Targeting Minors
In a significant legal development, a federal judge has placed a temporary halt on Utah’s new social media law, which aimed to protect minors by regulating their online interactions. Chief US District Judge Robert Shelby granted a preliminary injunction, asserting that the law could violate First Amendment rights by excessively limiting free speech for social […]
California Passes New Bill Regulating Digital Replicas of Performers
In a groundbreaking move, California has passed Assembly Bill 1836, a legislation designed to protect performers’ rights in the digital landscape. This bill mandates that studios must obtain explicit consent from the estates of deceased performers before they can create any digital replicas for use in films, television shows, video games, and other media. This […]